Wednesday, November 20, 2013
Sunday, September 1, 2013
This was done for a daily 30-min speedpainting group on Facebook. I used Procreate on the iPad and some custom brushes. The original painting was more square, I didn't like it as much and simply scaled it down vertically. I also used an app called PhotoForge to do an unsharp mask filter on the image similar to my process in Photoshop.
Here's the step-by-step painting capture (Procreate's new feature!) on my YouTube channel.
Saturday, August 31, 2013
Monday, August 12, 2013
Tuesday, July 2, 2013
I set the head up in a 3-walled box I made with black foamcore, using my desk lamp for the warm light source. The study with red had a red jacket hung on one side to bounce the light.
To cut down on time, I did the same angle with just different lighting. Next time I'll record it! :)
Thursday, June 27, 2013
I recorded this sketch last night and I think I need a new machine! I wasn't able to have a web browser open and stream at the same time, even after pulling the quality down from HD to Medium....oh well, I'll figure this thing out sometime!
Here is the sketch I did for the GameArtBuddies blog I'm a part of:
Approximately 1.5hrs in PS CS5 using a Wacom Cintiq 21UX.
Here is the sped-up video: http://www.youtube.com/watch?v=NbMjCDgjsg0
My Livestream Channel: https://new.livestream.com/accounts/2655588/events/2015897
I'll be posting more to both locations with future work, so stay tuned! :)
Friday, April 12, 2013
Had about 40 min waiting for a pizza, so I did this sketch in the Hard Rock Hotel Lobby in Procreate on my iPad, really digging this new brush shape. It's meant to simulate a pencil on edge, hard on one side and soft on the other. I ported over the brush tip shape from Photoshop and put a light texture on it.
Tuesday, April 9, 2013
I tried to save out some process images as I worked. Truth is, I worked a bit fast on this one. Here are some descriptions from each of these images:
1. I was given this layout. Not the best, but passable. Clear direction, except they said they wanted "blocks like Stonehenge" forming a wall of ruins.
2. I guess I should've saved the quick line blockout I did initially, but I jumped into a value painting without finishing it because it was what I wanted anyway. I kept important elements on separate layers so I could continue to work with them later.
3. Using a few layers on "Color" blend mode as well as some curves and dodge layers for the lighting, I added initial color to the value painting.
4. Continued painting details, added foreground tree limbs to help the composition.
5. Refining Color
6. Final Painting before FX
7. Final Painting. I added a subtle overlay of uniform gaussian noise and an overall sharpening to unify the image. The lighting is preserved on layers above this.
Hope you enjoyed my brief description of this process!
Wednesday, January 16, 2013
I hope you find this beneficial or interesting, please post any questions or things you think I could do to improve in the comments section.
1) Basic composition, value, silhouettes
2) Vivid underpainting - trying this out as something learned from Shaddy Safadi's vids
3) Final painting!
Please feel free to crit! Hope you enjoy this small breakdown. There really wasn't much else to show...maybe next time I'll actually record it.