Wednesday, October 3, 2007

Beast of Burden



I've been remodeling this character, I lost the original model. I need to figure out how to create better normal maps, since Maya seems to be acting weird and Zbrush3 doesn't export normal maps. Then I need to paint textures for it, which is the important part. I'm wondering if this hi-rez sculpt makes the character too "busy", as the original was much simpler... I will be making the saddle and stuff too....

2 comments:

dastew said...

I really have no idea but it looks cool either way.

Mia said...

I like the texture on the sculpt. How you color it may make it too much, but I always prefer real texture over too many color effects.

Really, I have no idea what I'm talking about, but that's my take ;)