Work's gotten busier, but I've still been trying to find time at home to work on personal projects. Here is the latest update. I'm UV'ing the game res model, but that's boring so here's the hi-res sculpt. I've gotta figure out how to make some clean normal maps from this (so far generating really ugly ones from Maya) so I can start texturing this guy....
3 comments:
what happened to the pack on his back? that was my favorite part.
i'm working on it
cool beans dude!
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