Friday, August 29, 2008

ZBrush 3.1 : The Adventures of Captain ZApplink and PSBoy!

I got to work on my Beast of Burden for the first time in ages. I used the ZAppLink plugin on ZBrush 3.1 and Photoshop CS2 to start painting the texture for this bad boy. ZAppLink allows you to take a projection of a 3D model from ZBrush and paint on it in your program of choice. It then projects what you paint back onto your model, using whatever UVs it has already. Generally a pretty nifty tool, because you don't have to worry about seams along UV edges. And who wants to paint in anything but Photoshop and Painter?

I'm pretty happy with the progress so far. One of the things I wanted to challenge myself with was making this texture fully hand-painted, or in other words, not using photographs to overlay or add detail. To do this, I made a few new Photoshop brushes, which you could download from my website if my FTP server were working... For those few of you interested, email me and I'll send it to you personally. I also used a pretty standard soft and hard circular brush. Shown below are the images I used for my brushes, so if you're adventurous you can play around with the custom brush settings in Photoshop and get something unique. See if you can tell where I used each brush in the texture!

1 comment:

Brian said...

I've made a couple of custom brushes based off your tutorial, but I didn't come up with anything as nice as you did here.

Nice work Matt.